Digital Art Trends in Online Games

Digital art and graphics trends have come a long way when it comes to online games compared to the old days of pixelated characters and low graphics, especially since game companies invest more in powerful graphic processes to breathe life into their new releases.

Influenced by culture, technology, fashion, media, and more, online games have evolved and have become more graphically intense over the years. The same has happened with online casino games, and gamblers can now enjoy enhanced graphics when taking their gambling game online. Sugarhouse Casino, for instance, offers a plethora of games, ranging from
Terminator 2 to the hugely popular Jurassic Park.

When creating online games, designers try to keep up with the latest visual technologies and follow the current digital art trends, some of which we try to list below.

The first graphics trend we have noticed in online games is the flat design, also known as Material Design. This kind of design is influenced by minimalism and gives objects a neat colorful look. It also uses subtle gradients, combined with negative space and bold typography, and it’s very popular because it allows for fast loading times. A well-known game in which we can see an example of flat design is the award-winning indie game Monument Valley.

Though some consider this design style fake or inauthentic, the use of skeuomorphic textures is still quite popular in web design. For those not familiar with the term, skeuomorphism is a style that makes digital items as similar as possible to their real-world counterparts, both in appearance and use.

And even if many see it as outdated, its wooden textures and stitched ribbons are seen quite often in the user interface of online games. 1-2 Switch is a good example if you want to see how skeuomorphism is employed in interesting ways, with motion-based controls used in gameplay to reinterpret real-world tasks as multiplayer games.

Moreover, game developers currently tend to create games in which characters are very similar to real humans, and in order to bring virtual characters to life, they use performance capture technology. This process involves recording the movement of objects and people and then including it in video games. Basically, the technology digitally records human movements and the recorded data is mapped on a digital model in 3D software. As a result, the digital object or character will act just as the real life counterpart.

On the other hand, when it comes to static environments, the current trend is to use real-time global illumination which models how light is reflected off a surface onto other surfaces.

As for future trends, digital artists believe that games will move towards more unrealistic universes, with utopic-based alternate worlds, hyper-sensorial experiences and dystopian visions, going beyond the idea of realism into the imagination realm.


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